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This is why I’m enjoying it so much, and why the faults dont really matter to me. They’ve captured this sense perfectly, and I’m more than happy to dive into this sensation whenever I can. You’re a starship captain through Ryder, and you’re exploring other worlds. I also wish I could skip some of the takeoff/landing sequences which you see a fair bit.Īll in all, what I like about this game, it gives me that sense of wonder. It only really affects the human characters. Also, the animation issues are basically non-existent. I also found myself having to go into the keybind settings to check occasionally. There are some annoying things about it, but they are managable. Overall I’ve not had a problem with the UI. Also, the Tempest is a fantastic looking ship and some of the views outside the window are incredible. Also, there is plenty to do and plenty of people to talk to on each world. I find myself just standing there looking at the scenery for periods of time. This game is huge, and each planet looks unique and beautiful. The thing that stands out though is the galaxy itself and the planets you can explore. It falls into the trap of having a few too many fetch quests, but pretty much every open world game does this, and MEA has enough interesting missions to make it seem relatively varied. The Combat is super fun, and can be challenging at times. I’ve managed to get pretty invested in the story and the characters are engaging, especially on the Tempest. Mass Effect Andromeda, in my opinion, does all 3 well enough to keep me hooked (I’ve punched out 25 hours already, playing every day since release). From my point of view, a game needs to be good at 2 of these to be worth putting the time into. The problem with open world games is, because they require so much time investment to complete, they need to engage with their story/characters, the gameplay (aka combat/questing/missions), and/or the world itself (setting/exploration). This is the first single player game in years that has sucked me in to the point where I have trouble stopping. To me, this is a brilliant spin off from the main trilogy. I’m enjoying every minute of my time in Andromeda and can’t wait to get back into it each night after work. Overall, I’m only roughly 35% into the game but according to Origin I’ve already racked up 40 hours of play time. The new dialogue system is great and allows you some good flexibility in how you respond in conversations, allow you to make Ryder really your own.
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Ryder is a great main character, different enough from Shepard and to me, stands out from his/her show as their own person. Combat is brilliant and fast, playing on Hardcore for my first run I feel like a vulnerable explorer tackling enemies as opposed to a super solider that Shepard was. There are just so many people to talk to and learn all kinds of things from, there are secrets to uncover and just a general sense of finding out things.
KOTAKU MASS EFFECT ANDROMEDA REVIEW TRIAL
Yet once you get set free on the second planet, and complete the main plot thread (this is unfortunately where the 10 hour trial ends), the game opens up and sets you loose and this is where Mass Effect Andromeda really shines. The first planet especially was unlike anything we’ve seen in Mass Effect before because it actually looked alien. The highlights for me have been setting foot on a new world, opening up the map and just seeing how big it is. You’re always helping someone and it feels like your actions actually matter this time around as you see the world change and people react. Now, it feels like taking your time, completing side quests actually matters to the overall plot. Gone is the player urgency of the last 2 Mass Effect games where it was a race against destruction. It follows in the footsteps of player discovery, learning what this new galaxy has to show you and where that journey will take you. This game is more along the lines of a sequel to Mass Effect 1 than it is to the entire previous Trilogy that came before it. What they don’t show you though is that those faults represent maybe a minute in total of your experience in Andromeda.įor me, the issues that cropped up where outweighed by the good experiences I was having. Whether it’s watching the cringy Youtube videos picking out the above faults. It’s clear that this is a game where outside influences can shape how you’ll enjoy the game. Mass Effect Andromeda is one of those games where it’s easy to pick out its faults (Animations, some questionable writing, some side questions) and run with it.